ESP
Wallhack and chams are drowning my screen. Boxes, skeletons, fill - I turned too much on and I cannot track the actual fight.
What do you run for player ESP in close POIs vs open fields? I want readable, not a rainbow.
ESP
Wallhack and chams are drowning my screen. Boxes, skeletons, fill - I turned too much on and I cannot track the actual fight.
What do you run for player ESP in close POIs vs open fields? I want readable, not a rainbow.
Box + distance + team numbers for me. Skeleton on close POIs, chams off - too distracting in a shotgun fight.
Chams look great in screenshots and terrible when you actually need to shoot. I keep them off.
Run boxes + health/armor readout + team numbers for general play. Skeleton helps at close range and filled chams are optional. Tune colors and draw distance so it stays readable.
Do team numbers help in trios or is that just clutter?
Team numbers are the whole point in trios. You see who is grouped instead of treating every box as a 1v1.
On tight POIs I run skeleton plus a short draw distance. Anything past mid-range is noise in there.
Boxes + team numbers + skeleton on close maps it is. Way cleaner, thanks.